God of War Laufey opens a far broader stage than the series has shown before. With Everywhen described as a realm of the dead where gods from many mythologies gather after death, Indonesian mythology now feels like a realistic part of that world.
The first trailer has already introduced Sekhmet from Egyptian mythology and Begtse from Mongolian mythology. That alone raises a bigger question about which other traditions Santa Monica Studio may bring into Faye’s new adventure.
Garuda looks like the strongest candidate for a high-stakes fight
Garuda is one of the most important mythological figures in Indonesia. The figure is even used as the national emblem, and its roots are tied to Hindu teachings that have long been part of Indonesia’s cultural identity.
In mythology, Garuda is known as Khageswara, or king of the birds. The figure serves as the mount and loyal attendant of Vishnu, with the head and claws of an eagle and a human body.
That design makes Garuda a strong fit for aerial combat. With superhuman physical power and the ability to create storms, the figure could become a demanding boss if adapted to God of War’s combat style.
Nyi Roro Kidul would make more sense as a powerful ally
Nyi Roro Kidul is one of the best-known figures in Indonesian mythology. Unlike stories drawn from the Mahabharata or Ramayana, this figure comes from local Nusantara tradition.
She is described as the ruler of the South Sea and the commander of a powerful supernatural army. In the origin story, she is Kadita, a princess of the Pajajaran Kingdom who is cursed with a skin illness by her stepmother before being guided to plunge into the South Sea and later elevated as its ruler.
Because of her peaceful nature, Nyi Roro Kidul fits better as an ally. If Everywhen truly includes a vast ocean, her presence could offer major protection for Faye against threats such as Sekhmet and Begtse.
Barong could serve as a guardian in Everywhen’s conflict
In Balinese mythology, Barong is known as a symbol of goodness and protection. He is also believed to be the king of all good spirits, with a form often described as a mix of a lion and a wild boar, complete with a majestic crown and thick fur.
This figure has strong potential to appear as a trusted companion. The trailer shows Begtse’s forces hunting mythological creatures such as Kitsune, and a similar scenario could place Barong under threat before Faye steps in.
If that happens, Barong could become both a mount and a shield for Faye. His design could be adapted to God of War’s gritty tone without losing his identity as a guardian of peace.
Rangda would bring the darker balance the story needs
If Barong appears, Rangda would almost certainly draw attention as well. The two are often seen as complements, with Barong representing dharma or goodness and Rangda representing adharma or evil.
Rangda is portrayed as a terrifying witch with nearly unmatched black magic. She is also a familiar presence alongside Barong in the Shin Megami Tensei and Persona franchises, which means game audiences already know her eerie presence.
In the context of God of War Laufey, Rangda would fit best as an antagonist. Her frightening appearance and ability to manipulate evil spirits give her real potential as a difficult enemy.
That power could also collide directly with Faye’s Golden Hand of the Jötnar, which is said to be able to separate an enemy’s soul from its body. The result would be a fight shaped by brutal force and spiritual conflict from two different mythological worlds.
Everywhen clearly gives room for cultural representation from many regions of the world. If Egyptian and Mongolian mythologies are already part of the setup, Indonesian figures may only be waiting for the right moment to enter this wider story.
That possibility makes Garuda, Nyi Roro Kidul, Barong, and Rangda feel less like decorative additions and more like natural fits for a setting built around mythological collision.
Source: www.idntimes.com






